

Andrea Saffirio
Senior Technical Game Designer
With 5+ years of experience as a Technical Game Designer and an academic background in Game Design and Production Management, I worked on several projects mainly in the AAA industry. I have professional experience in:
- Designing, prototyping, iterating and owning features and systems.
- Coordinating cross-department development team to deliver results with the highest quality.
- Developing and working with game systems, data management and AI agents – both in Unreal Engine and Unity.
- Using Blueprints, ABPs, Behaviour Trees, Data Tables, Data Assets and other tools.
- Coding with C++, Python, VBA and others, both to create custom tools and to manage large datasets.
- Teaching and mentoring.
Contact me for the latest version of my CV and to talk about job opportunities.



